519 lines
19 KiB
TypeScript
519 lines
19 KiB
TypeScript
/**
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* Chat 状态机(XState v5)
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*
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* 鉴权解耦(事件驱动):
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* chat 机器不感知鉴权 / 不管 WebSocket —— 由 <ChatAuthSync /> 派生 loginStatus
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* ChatAuthSync 只派 3 个事件:
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* - `ChatGuestLogin` → 游客会话(断 WS = 不连)
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* - `ChatNonGuestLogin { token }` → 非游客会话(连 WS)
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* - `ChatLogout` → 登出(机器自动 cleanup WS actor)
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*
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* 状态结构(parent state 模式):
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* - `idle`:屏没挂 / 登出
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* - `guestSession`(parent):游客会话 —— 不 invoke WS
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* - `userSession`(parent):非游客会话 —— invoke WS(持久)
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*
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* init 双任务(核心重构):
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* - guestSession.initializing:loadQuota + loadHistory 并行(`invoke: [...]` 数组)
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* - userSession.initializing:loadHistory + parent-level chatWebSocket 并行
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* - 每个任务都是独立 actor,不互相等待(除非 `always` barrier)
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*
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* 消息发送路径(业务事实):
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* - `wsConnected: true`(仅 userSession 期间)→ 走 WS,不消耗次数(仅配额规则)
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* - `wsConnected: false` → 走 HTTP,消耗次数(仅游客有意义 —— 非游客 0-1=max(0,-1)=0 天然 no-op)
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* - `ChatWebSocketConnected` 事件 → `wsConnected = true`
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* - `userSession.exit` action → `wsConnected = false`(WS actor cleanup 时也会跑 exit)
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*
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* 配额(仅游客):
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* - 非游客"无消息限制"(业务事实)—— 永不被赋值
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* - `appendUserMessage` 减 `context.wsConnected ? q : Math.max(0, q-1)` —— WS 已连时不递减
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*
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*/
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import { setup, assign } from "xstate";
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import { ChatStorage } from "@/data/storage/chat/chat_storage";
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import { formatDate, todayString, Logger } from "@/utils";
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import { ChatState, initialState } from "./chat-state";
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import type { ChatEvent } from "./chat-events";
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import {
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loadQuotaActor,
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loadHistoryActor,
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sendMessageHttpActor,
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sendMessageWsActor,
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loadMoreHistoryActor,
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chatWebSocketActor,
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} from "./chat-machine.actors";
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const log = new Logger("StoresChatChatMachine");
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/** 游客配额阈值(与 Dart `GuestChatQuota` 保持一致) */
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export const GuestChatQuota = {
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warningThreshold: 5,
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quotaExhausted: 0,
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} as const;
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// 重新导出 State / Event 类型,保持 machine 文件的公共 API 不变
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export type { ChatState } from "./chat-state";
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export { initialState } from "./chat-state";
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export type { ChatEvent } from "./chat-events";
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// ============================================================
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// Machine
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// ============================================================
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export const chatMachine = setup({
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types: {
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context: {} as ChatState,
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events: {} as ChatEvent,
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},
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actors: {
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loadQuota: loadQuotaActor,
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loadHistory: loadHistoryActor,
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sendMessageHttp: sendMessageHttpActor,
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sendMessageWs: sendMessageWsActor,
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loadMoreHistory: loadMoreHistoryActor,
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chatWebSocket: chatWebSocketActor,
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},
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actions: {
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appendUserMessage: assign(({ context, event }) => {
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if (event.type !== "ChatSendMessage") return {};
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// 两个额度同步更新:WS 已连不递减(实时会话不消耗),HTTP 必须减
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const newRemaining = context.wsConnected
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? context.guestRemainingQuota
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: Math.max(0, context.guestRemainingQuota - 1);
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const newTotal = context.wsConnected
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? context.guestTotalQuota
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: Math.max(0, context.guestTotalQuota - 1);
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// 持久化两个额度( fire-and-forget,不 await —— assign 是 sync)
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// daily quota 需要 today 字符串(让 ChatStorage 跨天判断 reset)
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const today = todayString();
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ChatStorage.getInstance().setGuestDailyChatQuota(newRemaining, today);
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ChatStorage.getInstance().setGuestTotalQuota(newTotal);
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log.debug("[chat-machine] appendUserMessage", {
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contentLength: event.content.length,
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contentPreview: event.content.slice(0, 50),
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quotaMode: context.wsConnected ? "ws (no decrement)" : "http (decrement)",
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oldRemaining: context.guestRemainingQuota,
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newRemaining,
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oldTotal: context.guestTotalQuota,
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newTotal,
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isReplyingAI: true,
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});
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return {
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messages: [
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...context.messages,
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{
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content: event.content,
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isFromAI: false,
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date: today,
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},
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],
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isReplyingAI: true,
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guestRemainingQuota: newRemaining,
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guestTotalQuota: newTotal,
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};
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}),
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appendUserImage: assign(({ context, event }) => {
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if (event.type !== "ChatSendImage") return {};
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// 同 appendUserMessage:两个额度同步减
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const newRemaining = context.wsConnected
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? context.guestRemainingQuota
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: Math.max(0, context.guestRemainingQuota - 1);
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const newTotal = context.wsConnected
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? context.guestTotalQuota
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: Math.max(0, context.guestTotalQuota - 1);
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const today = todayString();
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void ChatStorage.getInstance().setGuestDailyChatQuota(newRemaining, today);
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void ChatStorage.getInstance().setGuestTotalQuota(newTotal);
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log.debug("[chat-machine] appendUserImage", {
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oldMessagesCount: context.messages.length,
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wsConnected: context.wsConnected,
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quotaMode: context.wsConnected ? "ws (no decrement)" : "http (decrement)",
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oldRemaining: context.guestRemainingQuota,
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newRemaining,
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oldTotal: context.guestTotalQuota,
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newTotal,
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});
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return {
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messages: [
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...context.messages,
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{
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content: "[Image]",
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isFromAI: false,
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date: today,
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imageUrl: event.imageBase64,
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},
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],
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isReplyingAI: true,
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guestRemainingQuota: newRemaining,
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guestTotalQuota: newTotal,
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};
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}),
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appendOrUpdateAISentence: assign(({ context, event }) => {
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if (event.type !== "ChatAISentenceReceived") return {};
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const messages = [...context.messages];
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if (event.index === 0) {
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messages.push({
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content: event.text,
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isFromAI: true,
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date: formatDate(),
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});
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} else {
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const last = messages[messages.length - 1];
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if (last && last.isFromAI) {
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messages[messages.length - 1] = {
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...last,
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content: `${last.content} ${event.text}`,
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};
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}
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}
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log.debug("[chat-machine] appendOrUpdateAISentence", {
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index: event.index,
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total: event.total,
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done: event.done,
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messagesCount: messages.length,
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});
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return { messages, isReplyingAI: !event.done };
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}),
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appendSocketErrorMessage: assign(({ context }) => {
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const messages = [
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...context.messages,
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{
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content: "Something went wrong. Try sending again?",
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isFromAI: true,
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date: formatDate(),
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},
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];
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return { messages, isReplyingAI: false };
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}),
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incrementQuotaExceeded: assign(({ context }) => ({
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quotaExceededTrigger: context.quotaExceededTrigger + 1,
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})),
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setWsConnected: assign({ wsConnected: true }),
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clearWsConnected: assign({ wsConnected: false }),
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},
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}).createMachine({
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id: "chat",
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initial: "idle",
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context: initialState,
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states: {
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idle: {
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on: {
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ChatGuestLogin: "#chat.guestSession",
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ChatNonGuestLogin: "#chat.userSession",
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},
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},
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// ========================================================================
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// guestSession(游客会话 —— 不连 WS,2 个 init 任务并行)
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// ========================================================================
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guestSession: {
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on: {
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ChatLogout: "#chat.idle",
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ChatNonGuestLogin: "#chat.userSession",
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},
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initial: "initializing",
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states: {
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initializing: {
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// "always" barrier:两个任务都完成才进 ready
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always: [
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{
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target: "ready",
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guard: ({ context }) => context.quotaLoaded && context.historyLoaded,
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},
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],
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invoke: [
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// 任务 1:加载配额(fromPromise,返结果 + onDone 设 flag)
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{
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id: "loadQuota",
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src: "loadQuota",
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onDone: {
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actions: assign(({ event }) => ({
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guestRemainingQuota: event.output.remaining,
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guestTotalQuota: event.output.total,
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quotaLoaded: true,
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})),
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},
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onError: {
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// 失败也标 loaded,不卡 init(游客可能 quota 服务不可用,让 UI 进 ready)
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actions: assign({
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quotaLoaded: true,
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}),
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},
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},
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// 任务 2:拉 history(fromPromise,返回最终 network messages)
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{
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id: "loadHistory",
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src: "loadHistory",
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onDone: {
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actions: assign(({ event }) => ({
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messages: event.output.messages,
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hasMore: event.output.hasMore,
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historyOffset: event.output.newOffset,
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historyLoaded: true,
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})),
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},
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onError: {
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// 失败也标 loaded,不卡 init(让 UI 还是能进 ready,屏幕可能空)
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actions: assign({
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historyLoaded: true,
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}),
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},
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},
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],
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},
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ready: {
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on: {
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// 配额检查 + 发送消息(3 条 guard,按顺序匹配)
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// 1. 总配额(guestTotalQuota)不足 → 触发 quota exceeded dialog,不发送
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// 2. 每日配额(guestRemainingQuota)不足 → 同上
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// 3. 两个配额都 OK + 内容非空 → 发送 + 减配额
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ChatSendMessage: [
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// 1. 总配额 不足(guestTotalQuota <= 0) → 触发 quota exceeded dialog
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{
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guard: ({ context }) => context.guestTotalQuota <= 0,
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actions: "incrementQuotaExceeded",
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},
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// 2. 每日配额 不足(guestRemainingQuota <= 0) → 触发 quota exceeded dialog
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{
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guard: ({ context }) => context.guestRemainingQuota <= 0,
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actions: "incrementQuotaExceeded",
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},
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// 3. 两个配额都 OK + 内容非空 → 发送(只用 appendUserMessage 自己的日志)
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{
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actions: "appendUserMessage",
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guard: ({ event }) => event.content.trim().length > 0,
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target: "sending",
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},
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],
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// 配额检查 + 发送图片(同样 3 条 guard,不检查 "内容空")
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ChatSendImage: [
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{
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guard: ({ context }) => context.guestTotalQuota <= 0,
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actions: "incrementQuotaExceeded",
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},
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{
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guard: ({ context }) => context.guestRemainingQuota <= 0,
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actions: "incrementQuotaExceeded",
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},
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{
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actions: "appendUserImage",
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target: "sending",
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},
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],
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// 删除 ChatLoadMoreHistory handler —— 游客无服务端 history,不支持翻页
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ChatAISentenceReceived: { actions: "appendOrUpdateAISentence" },
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ChatWebSocketError: { actions: "appendSocketErrorMessage" },
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ChatWebSocketConnected: { actions: "setWsConnected" },
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ChatQuotaExceeded: { actions: "incrementQuotaExceeded" },
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},
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},
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sending: {
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invoke: {
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src: "sendMessageHttp",
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input: ({ event }) => ({
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content: event.type === "ChatSendMessage" ? event.content : "",
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}),
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onDone: {
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target: "ready",
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actions: assign(({ context, event }) => ({
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messages: [...context.messages, event.output.reply],
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isReplyingAI: false,
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})),
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},
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onError: {
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target: "ready",
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actions: assign({ isReplyingAI: false }),
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},
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},
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},
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// 删除 loadingMore(游客无翻页)
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},
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},
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// ========================================================================
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// userSession(非游客会话 —— WS 父级 + history 子级)
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// ========================================================================
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userSession: {
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// 父级 on:把 WS / AI 流句 事件从 ready.on 上提到 userSession.on
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// —— 任何 child state(initializing / ready / sendingViaWs / sendingViaHttp / loadingMore)
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// 都能收到 `ChatAISentenceReceived` 并把 AI 句 push 到 messages,
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// 这点是 sendingViaWs 流式回 reply 的关键(machine 当时在 sendingViaWs)
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//
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// 子级 override 规则:
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// - sendingViaWs 重新声明 `ChatWebSocketError` 加 target: "ready"(带 action)
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// —— XState v5: child handler 替换 parent;复制 action
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on: {
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ChatLogout: "#chat.idle",
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ChatGuestLogin: "#chat.guestSession",
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ChatNonGuestLogin: {
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target: "#chat.userSession",
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reenter: true,
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},
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ChatAISentenceReceived: { actions: "appendOrUpdateAISentence" },
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ChatWebSocketError: { actions: "appendSocketErrorMessage" },
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ChatWebSocketConnected: { actions: "setWsConnected" },
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},
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initial: "initializing",
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exit: "clearWsConnected",
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invoke: {
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// 父级:WS 长连接(一进来就连,跨 initializing/ready/sending*/loadingMore)
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src: "chatWebSocket",
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input: ({ event }) => ({
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token: event.type === "ChatNonGuestLogin" ? event.token : "",
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}),
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},
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states: {
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initializing: {
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// barrier:WS 连上 + history 加载完成才进 ready
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always: [
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{
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target: "ready",
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guard: ({ context }) => context.wsConnected && context.historyLoaded,
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},
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],
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invoke: {
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// 任务 2:拉 history(只调用 loadHistoryActor,不再用 loadMoreHistoryActor)
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src: "loadHistory",
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onDone: {
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actions: assign(({ event }) => ({
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messages: event.output.messages,
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isLoadingMore: false,
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hasMore: event.output.hasMore,
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historyOffset: event.output.newOffset,
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historyLoaded: true,
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})),
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},
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onError: {
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// 失败也标 loaded,不卡 init
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actions: assign({
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isLoadingMore: false,
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historyLoaded: true,
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}),
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},
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},
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},
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ready: {
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on: {
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// 发送消息:wsConnected → 走 WS(流式回 reply),否则 → 走 HTTP(一次性回 reply)
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// 两个 branch 都有 "content 非空" guard(仅作 fallback 兜底:wsConnected=true 也需
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// 内容非空;wsConnected=false 同理)
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ChatSendMessage: [
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{
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// WS 已连 + 内容非空 → 走 WS(sendingViaWs 等 AI 流式回 reply)
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guard: ({ context, event }) =>
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context.wsConnected && event.content.trim().length > 0,
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actions: "appendUserMessage",
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target: "sendingViaWs",
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},
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{
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// WS 未连(或 fallback) + 内容非空 → 走 HTTP(sendingViaHttp 一次性回 reply)
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guard: ({ event }) => event.content.trim().length > 0,
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actions: "appendUserMessage",
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target: "sendingViaHttp",
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},
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],
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ChatSendImage: {
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actions: "appendUserImage",
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},
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ChatLoadMoreHistory: {
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target: "loadingMore",
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},
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ChatQuotaExceeded: { actions: "incrementQuotaExceeded" },
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// 注:ChatAISentenceReceived / ChatWebSocketError / ChatWebSocketConnected
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// 已上提到 userSession.on,子级不再声明
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},
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},
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// WS 发送:invoke sendMessageWsActor 触发一次 send,
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// 之后 AI 流式回 reply 走 userSession.on 的 ChatAISentenceReceived → appendOrUpdateAISentence
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// 当句尾 done: true → isReplyingAI = false → always 跳回 ready
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sendingViaWs: {
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on: {
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// 流式回包中 WS 出错(mid-stream) → 加错误泡 + 跳回 ready(不卡在 sendingViaWs)
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// 这个 child handler 替换 userSession.on 的 ChatWebSocketError(XState v5 不合并)
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// 所以需要重复声明 action: "appendSocketErrorMessage"
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ChatWebSocketError: {
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target: "ready",
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actions: "appendSocketErrorMessage",
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},
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},
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invoke: {
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src: "sendMessageWs",
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input: ({ event }) => ({
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content: event.type === "ChatSendMessage" ? event.content : "",
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}),
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onError: {
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// sendMessageWsActor 自身抛错(无 active ws / ws not OPEN) → 回 ready + 清 typing
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target: "ready",
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actions: assign({ isReplyingAI: false }),
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},
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},
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// 监听 isReplyingAI —— appendOrUpdateAISentence 在 done: true 时设 false
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always: [
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{
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target: "ready",
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guard: ({ context }) => !context.isReplyingAI,
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},
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],
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},
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// HTTP 发送:一次发送 = 一次返回(保留原 sending 状态语义,guest 与 ws-down fallback 走此)
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sendingViaHttp: {
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invoke: {
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src: "sendMessageHttp",
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input: ({ event }) => ({
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content: event.type === "ChatSendMessage" ? event.content : "",
|
||
}),
|
||
onDone: {
|
||
target: "ready",
|
||
actions: assign(({ context, event }) => ({
|
||
messages: [...context.messages, event.output.reply],
|
||
isReplyingAI: false,
|
||
})),
|
||
},
|
||
onError: {
|
||
target: "ready",
|
||
actions: assign({ isReplyingAI: false }),
|
||
},
|
||
},
|
||
},
|
||
loadingMore: {
|
||
invoke: {
|
||
src: "loadMoreHistory",
|
||
input: ({ context }) => ({ offset: context.historyOffset }),
|
||
onDone: {
|
||
target: "ready",
|
||
actions: assign(({ context, event }) => ({
|
||
messages: [...event.output.messages, ...context.messages],
|
||
isLoadingMore: false,
|
||
hasMore: event.output.hasMore,
|
||
historyOffset: event.output.newOffset,
|
||
})),
|
||
},
|
||
onError: {
|
||
target: "ready",
|
||
actions: assign({ isLoadingMore: false }),
|
||
},
|
||
},
|
||
},
|
||
},
|
||
},
|
||
},
|
||
});
|
||
|
||
export type ChatMachine = typeof chatMachine;
|