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cozsweet-frontend-nextjs/src/core/net/message-queue.ts
T

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1.9 KiB
TypeScript

/**
* 消息发送队列(限流)
*
* 原始 Dart: lib/core/net/message_queue.dart
*
* 业务行为:
* - 入队消息按 `intervalMs` 间隔逐条发送(默认 1000ms)
* - 消费者可声明每条消息是否成功消费;不成功则重新入队
* - 队列可在任意时刻清空(dispose)
*/
import { Logger } from "@/utils";
export type MessageConsumer = (content: string) => boolean | Promise<boolean>;
const log = new Logger("MessageQueue");
export class MessageQueue {
private queue: string[] = [];
private timer: ReturnType<typeof setTimeout> | null = null;
private disposed = false;
private consumer: MessageConsumer | null = null;
constructor(private readonly intervalMs = 1000) {}
/** 注册消费者(消费者必须能处理失败/重试)。 */
setConsumer(consumer: MessageConsumer): void {
this.consumer = consumer;
}
enqueue(content: string): void {
if (this.disposed) return;
this.queue.push(content);
if (!this.timer) this.scheduleNext();
}
private async attemptSend(next: string): Promise<void> {
if (!this.consumer) {
this.queue.unshift(next);
return;
}
let ok = false;
try {
ok = await this.consumer(next);
} catch (e) {
log.error({ err: e }, "consumer error");
ok = false;
}
if (!ok) {
// 消费失败,放回队首等待下次
this.queue.unshift(next);
}
}
private scheduleNext(): void {
if (this.disposed) return;
const next = this.queue.shift();
if (next === undefined) {
this.timer = null;
return;
}
this.timer = setTimeout(() => {
void this.attemptSend(next).finally(() => this.scheduleNext());
}, this.intervalMs);
}
clear(): void {
this.queue = [];
}
dispose(): void {
this.disposed = true;
this.clear();
if (this.timer) {
clearTimeout(this.timer);
this.timer = null;
}
}
}