docs(plan): add chat state machine refactor design
Update implementation_plan.md with a detailed refactor plan that splits `chatInitActor` into two independent actors (`loadQuotaActor` + `loadHistoryActor`) and redesigns the history loading flow to follow local → network → save semantics so the UI sees local data first, then network data. Key changes outlined in the plan: - Add new events: `ChatQuotaLoaded`, `ChatHistoryLocalLoaded`, `ChatHistoryNetworkLoaded`, `ChatHistorySyncDone` - Remove dead-code `ChatInit` event - Extend `ChatState` with `quotaLoaded` and `historyLoaded` flags - Use an `always` barrier in `guestSession.initializing` and `userSession.initializing` so both tasks must complete before transitioning to `ready` - Guest init runs `loadQuota` + `loadHistory` in parallel; non-guest init runs `chatWebSocket` + `loadHistory` as independent tasks Also adds `implementation_plan` to .gitignore.
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@@ -12,6 +12,7 @@ export class GuestChatQuota {
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static readonly maxQuotaPerDay = 40;
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static readonly maxQuotaPerDayTest = 4;
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static readonly quotaWarningThreshold = 20;
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static readonly quotaWarningThresholdTest = 2;
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static readonly defaultTotalQuota = 50;
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static readonly defaultTotalQuotaDev = 5;
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