refactor(chat): remove unused ChatScreenVisible and ChatScreenInvisible events
The screen-lifecycle events were dead code: the transitions in chat-machine (idle <-> ready) had no caller behavior tied to them, and the dispatches in chat-screen.tsx were the only senders. Drop the union members, both state transitions, and the mount-effect dispatches. The idle state remains declared as initial but is no longer reachable at runtime; can be refactored in a follow-up. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -8,7 +8,7 @@
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* - **订阅 auth 状态机**(loginStatus)——
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* - 派生 isGuest / 驱动 WS 生命周期 / 驱动初次加载(按 loginStatus 选 ChatInit vs ChatLoadMoreHistory)
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* - 驱动历史加载
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* - 屏幕生命周期事件(init / visible / invisible)
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* - 屏幕初始化(mount 时按 loginStatus 派初次加载)
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* - 配额告警监听(**仅**游客 —— "非游客无消息限制"业务事实)
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* - WebSocket 生命周期管理(基于 auth 状态机的 loginStatus)
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* - 渲染骨架(背景 + 顶部栏 + 消息区 + 输入栏)
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@@ -103,14 +103,10 @@ export function ChatScreen() {
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const [quotaExhausted, setQuotaExhausted] = useState(false);
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// ─────────────────────────────────────────────────────────────
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// 屏幕生命周期 —— mount 时按 loginStatus 派初次加载
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// mount 时按 loginStatus 派初次加载
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// ─────────────────────────────────────────────────────────────
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useEffect(() => {
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chatDispatch({ type: "ChatScreenVisible" });
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dispatchInitialLoad(authState.loginStatus, chatDispatch);
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return () => {
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chatDispatch({ type: "ChatScreenInvisible" });
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};
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [chatDispatch]);
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// 注:mount useEffect 故意**不**依赖 loginStatus —— 首次 mount 时机是固定的
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