refactor(auth): unify Facebook and Google login into AuthPlatform class
Replace the separate FacebookLogin and GoogleLogin classes with a single
AuthPlatform class that takes a provider name ("facebook" | "google") as a
constructor argument. This consolidates duplicate OAuth sign-in logic behind
one entry point while preserving the existing NextAuth flow.
- Add new src/lib/auth/auth_platform.ts exporting AuthPlatform and
AuthProvider type
- Update auth-facebook-panel.tsx and splash-button.tsx to use the new API
- Rename initialContext → initialState in the auth machine for consistency
- Update inline docs and comments to reference AuthPlatform
No behavioral change for end users; both providers still route through
NextAuth's signIn() with the same callbacks and cookies.
This commit is contained in:
@@ -20,13 +20,13 @@ import {
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} from "react";
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import { useMachine } from "@xstate/react";
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import { chatMachine } from "./chat-machine";
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import type { ChatEvent, ChatContext as MachineContext } from "./chat-machine";
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import { chatMachine } from "./machine/chat-machine";
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import type { ChatEvent, ChatState as MachineContext } from "./machine/chat-machine";
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/**
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* 对外暴露的 State 形状(保持与原 ChatState 兼容)
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*/
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export interface ChatState {
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interface ChatState {
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messages: MachineContext["messages"];
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isReplyingAI: boolean;
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isGuest: boolean;
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@@ -8,5 +8,5 @@
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* - `ChatState` 由 `chat-context.tsx` 导出(保持原 API 兼容)
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* - `GuestChatQuota` 仍由 `chat-machine.ts` 导出(业务常量,与上下文配对紧密)
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*/
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export type { ChatEvent } from "./chat-events";
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export type { ChatEvent } from "./machine/chat-events";
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export { GuestChatQuota } from "./chat-machine";
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@@ -11,7 +11,8 @@
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* 注:chat-side-effects.ts 暂未删除(其中 WebSocket 长生命周期逻辑
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* 待下一轮迁移到 fromCallback actor)。
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*/
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export * from "./machine/chat-state";
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export * from "./chat-context";
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export * from "./chat-events";
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export * from "./machine/chat-events";
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export * from "./chat-types";
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export { chatMachine } from "./chat-machine";
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@@ -23,8 +23,8 @@ import { AuthStorage } from "@/data/storage/auth/auth_storage";
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import { formatDate } from "@/utils/date";
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import { Result } from "@/utils/result";
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import { ChatContext, initialContext } from "./chat-context";
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import type { ChatEvent } from "./chat-events";
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import { ChatState, initialState } from "./chat-state";
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import type { ChatEvent } from "./machine/chat-events";
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/** 游客配额阈值(与 Dart `GuestChatQuota` 保持一致) */
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export const GuestChatQuota = {
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@@ -32,10 +32,10 @@ export const GuestChatQuota = {
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quotaExhausted: 0,
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} as const;
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// 重新导出 Context / Event 类型,保持 machine 文件的公共 API 不变
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export type { ChatContext } from "./chat-context";
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export { initialContext } from "./chat-context";
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export type { ChatEvent } from "./chat-events";
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// 重新导出 State / Event 类型,保持 machine 文件的公共 API 不变
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export type { ChatState } from "./chat-state";
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export { initialState } from "./chat-state";
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export type { ChatEvent } from "./machine/chat-events";
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// ============================================================
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// Helpers
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@@ -146,7 +146,7 @@ const loadMoreHistoryActor = fromPromise<
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// ============================================================
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export const chatMachine = setup({
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types: {
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context: {} as ChatContext,
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context: {} as ChatState,
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events: {} as ChatEvent,
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},
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actors: {
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@@ -230,7 +230,7 @@ export const chatMachine = setup({
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}).createMachine({
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id: "chat",
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initial: "idle",
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context: initialContext,
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context: initialState,
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states: {
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idle: {
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on: {
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@@ -1,11 +1,11 @@
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/**
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* Chat 状态机:Context 形状 + 初始值
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* Chat 状态机:State 形状 + 初始值
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*
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* 注:GuestChatQuota 仍位于 chat-machine.ts(属于业务常量,与上下文配对紧密)。
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*/
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import type { UiMessage } from "@/models/chat/ui-message";
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export interface ChatContext {
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export interface ChatState {
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messages: UiMessage[];
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isReplyingAI: boolean;
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isGuest: boolean;
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@@ -17,7 +17,7 @@ export interface ChatContext {
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historyOffset: number;
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}
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export const initialContext: ChatContext = {
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export const initialState: ChatState = {
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messages: [],
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isReplyingAI: false,
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isGuest: true,
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