chore(chat): refactor chat init into separate quota and history actors

Split `chatInitActor` into `loadQuotaActor` (guest quota fetch) and `loadHistoryActor` (local → network → save sync), and add `quotaLoaded` / `historyLoaded` state flags so the UI can display loading status during the new local-first history hydration flow. Also drop the now-unused `ChatInit` event and pipe Next.js stdout/stderr to a persistent log file in the post-receive hook for easier troubleshooting.
This commit is contained in:
2026-06-15 16:21:40 +08:00
parent cfc6de5a8c
commit 1f3980d461
8 changed files with 296 additions and 152 deletions
+99 -35
View File
@@ -6,34 +6,42 @@
* - 仓库注入(接口类型 → 单例)
* - DTO ↔ UiMessage 映射(**纯函数** —— 可单测)
* - Result → number 映射(**纯函数** —— 可单测)
* - 初始数据装配(****游客有意义 —— `chatInitActor` 调用)
* - 2 ****独立 init 任务**的**数据加载**
* - `readGuestQuota()` —— 游客**日**配 + 总**配****仅**游客有意义,**纯** ChatStorage
* - `readAndSyncHistory()` —— local → network → save network to local 3 **步**
*
* 设计目标:
* - helpers **无 XState 依赖**(可独立 import / 测试)
* - actors 依赖 helpersimport
* - machine 依赖 actorsimport)—— **不**直接依赖 helpers
*
* 历史:
* - `readInitData` + `InitResult` 已**删****被** 2 **个**独立 helper **替**换**
* - `AuthStorage` import **已**删****只** `readInitData` 用过,**移**到** `chatInit` actor **上**层**调**用**
*/
import type { UiMessage } from "@/models/chat/ui-message";
import { chatRepository } from "@/data/repositories/chat_repository";
import type { IChatRepository } from "@/data/repositories/interfaces";
import { ChatStorage } from "@/data/storage/chat/chat_storage";
import { AuthStorage } from "@/data/storage/auth/auth_storage";
import { ChatSendResponse } from "@/data/dto/chat/chat_send_response";
import { formatDate } from "@/utils/date";
import { Result } from "@/utils/result";
// ============================================================// Constants
// ============================================================
// Constants
// ============================================================
/** 翻历史每页大小(**仅** `loadMoreHistoryActor` 用) */
export const PAGE_SIZE = 20;
// ============================================================// Repository injection
// ============================================================
// Repository injection
// ============================================================
// 仓库以接口类型注入:调用面只看接口,运行时仍是同一单例
export const chatRepo: IChatRepository = chatRepository;
// ============================================================// DTO ↔ UiMessage 映射
// ============================================================
// DTO ↔ UiMessage 映射
// ============================================================
/**
* ChatMessage[] → UiMessage[]**纯函数**
@@ -67,7 +75,8 @@ export function sendResponseToUiMessage(response: ChatSendResponse): UiMessage {
};
}
// ============================================================// Result → number 映射
// ============================================================
// Result → number 映射
// ============================================================
/** 日配额 Result → number**纯函数** */
export function mapQuotaResult(
@@ -87,45 +96,100 @@ export function mapTotalQuotaResult(
return fallback;
}
// ============================================================// Initial data
// ============================================================
export interface InitResult {
localMessages: UiMessage[];
isGuest: boolean;
guestRemainingQuota: number;
guestTotalQuota: number;
}
// Init 任务 1:游客配额(**纯** local)—— `loadQuotaActor` 调
// ============================================================
/**
* 读取初始数据(`chatInitActor` 调用
*
* - `isGuest` 在 chat 业务层仅用于"是否加载本地历史" + "onDone 条件赋配额"
* —— **不**是鉴权信号。鉴权判断已上提到 chat-screen 派生。
* - 配额 fallback 0 —— 非游客路径用不到;onDone 会**条件**赋。
* 读取游客配额(**仅** guestSession 有意义
* - 游客**日**配 + 总**配** 两**项**都**从** ChatStorage 拉(**纯** local**无**网络)
* - 失**败**返 fallback 0**不**抛)—— **让** UI **还**是**能**进** ready
*/
export async function readInitData(): Promise<InitResult> {
export async function readGuestQuota(): Promise<{
remaining: number;
total: number;
}> {
const chatStorage = ChatStorage.getInstance();
const isGuest = !AuthStorage.getInstance().hasLoginToken();
const [dailyResult, totalResult, localResult] = await Promise.all([
const [dailyResult, totalResult] = await Promise.all([
chatStorage.getGuestDailyChatQuota(),
chatStorage.getGuestTotalQuota(),
isGuest ? chatRepo.getLocalMessages() : Promise.resolve(null),
]);
return {
isGuest,
guestRemainingQuota: mapQuotaResult(
remaining: mapQuotaResult(
dailyResult as Result<{ remaining: number } | null>,
0,
),
guestTotalQuota: mapTotalQuotaResult(
totalResult as Result<number | null>,
0,
),
localMessages:
localResult && Result.isOk(localResult) && localResult.data
? localMessagesToUi(localResult.data)
: [],
total: mapTotalQuotaResult(totalResult as Result<number | null>, 0),
};
}
// ============================================================
// Init 任务 2history 3 步流(local → network → save)—— `loadHistoryActor` 调
// ============================================================
/**
* 拉 history **流**程(**每**步**都**记**日**志** —— 用户要求"**不**要**删**除**"
* 1. **读** localchatRepo.getLocalMessages)→ **返** localMessages
* 2. **读** networkchatRepo.getHistory)→ **返** networkMessages
* 3. **用** network **覆**盖** localchatRepo.saveMessagesToLocal)→ local **被**同步
*
* **返**回** network **最**终** messages**authorititative),**不**返** localUI **不**需**要**过渡**态**
*
* **保**留**日**志****前**缀 `[chat-machine]` 与 chat-machine.actors.ts **对**齐**
*/
export async function readAndSyncHistory(): Promise<{
messages: UiMessage[]; // network **最**终** messagesauthorititative
hasMore: boolean;
newOffset: number;
localOverwritten: boolean; // true = local **已**被 network **覆**盖****写**入** ChatStorage
/** 真实从 local 读到的消息数(**调**试**用**) */
localCount: number;
/** 真实从 network 读到的消息数(**调**试**用**) */
networkCount: number;
}> {
// 1. **读** local
const localResult = await chatRepo.getLocalMessages();
const localMessages =
Result.isOk(localResult) && localResult.data
? localMessagesToUi(localResult.data)
: [];
console.log("[chat-machine] loadHistory LOCAL DONE", {
count: localMessages.length,
});
// 2. **读** network
const networkResult = await chatRepo.getHistory(PAGE_SIZE, 0);
if (!Result.isOk(networkResult)) {
// network 失**败** —— **返**空 messages**不**让 UI 卡**住**
console.error(
"[chat-machine] loadHistory NETWORK FAILED",
networkResult.success ? null : (networkResult as { error: unknown }).error,
);
return {
messages: localMessages, // **退**而**求**其**次**:返 local**不**然**屏**幕**空**
hasMore: false,
newOffset: 0,
localOverwritten: false,
localCount: localMessages.length,
networkCount: 0,
};
}
const networkUi = localMessagesToUi(networkResult.data.messages);
console.log("[chat-machine] loadHistory NETWORK DONE", {
count: networkUi.length,
});
// 3. **用** network **覆**盖** local"**再**用**网**络**数**据**覆**盖**本**地**数**据"**这**句**的**字**面**实**现**
const saveResult = await chatRepo.saveMessagesToLocal(networkResult.data.messages);
const localOverwritten = Result.isOk(saveResult);
console.log("[chat-machine] loadHistory SAVE TO LOCAL DONE", {
localOverwritten,
});
return {
messages: networkUi, // authorititative
hasMore: networkUi.length >= PAGE_SIZE,
newOffset: networkUi.length,
localOverwritten,
localCount: localMessages.length,
networkCount: networkUi.length,
};
}